Here’s another iteration of the 0.01 version. Getting closer to 0.02 status. Games can now be saved, now I just need to get loading up and running, and I will bump the version number.
Some of the minor features added: Regiments can now be renamed, there is a new terrain type (Basalt Plains), Bugbears and Lizardman cultures can be generated. Tooltips are in for the game settings window. Graphics for desert hexes. “Generic” language so there are no more cultures with placeholder names.
I hope to get to V0.02 soon! Random events and magic system work beckoning ahead which is much more fun than save games.