Fixed some annoying bugs with the hexmap, and added a quality of life feature for reselecting armies with orders and viewing/modifying them.
Also Deity generation now creates Deities with more related spheres of influence, here is an example:
Deity #1 – Domains: Hippopotamus , Death , Murder
Deity #2 – Domains: Hawk , Life , Wisdom
Deity #3 – Domains: Hare , Nature , Tranquility , Traveling
Deity #4 – Domains: Spider , Warriors , Vitality
Deity #5 – Domains: Lynx , Despair , Culture , Love
Deity #6 – Domains: Beetle , Darkness , Lies , Intrigue , Thieves
Deity #7 – Domains: Hedgehog , Justice , Order , Divine Overlord
* The animals are still picked quite at random, and in the future not all pantheons will be animal-based. But for the time being it is somewhat amusing to see the Hippopotamus be the deity of Death and Murder, and the Hedgehog be the big kahoona of the deities.
Before the domains would just have been randomly jumbled about. Also certain domains are more important to most cultures and have a higher chance of being represented.
Two more potential Knightly Orders have been added: Dragon Knights and Shadow Knights, and some more regiment type names have been added.