Finally an updated build! Apologies for the lack of updates, but I kind of soured on the boring 3d work, so I decided to switch to something else for a bit to rekindle my enthusiasm. So I implemented the first version of the AI. There will now be other realms building armies, exploring, conquering, etc.! The AI might not be that smart yet, but there is a really nice framework for building interesting AI-controlled opponents on. The plan is to implement AIs with different personality traits, so you might face a fickle, isolationistic Elven princess, a reckless Barbarian horde bent on conquest and a love of cavalry, a Dwarven king who holds grudges, etc.
Even though you cant see it yet, there is some work done on the 3d tactical view, so if you dont have DirectX installed, stuff might not work, but I think pretty much everyone has that these days.
WinXP users get .NET 4.0: http://www.microsoft.com/en-us/download/details.aspx?id=17851 instead of 4.5 (which is not compatible with XP).