A few new things. First off, you can now configure the number of AI players, their difficulty, and their type (Warlord, Wizard, Demigod). Note that non-Warlord AIs are not seeded in this build. They also have a personality generated behind the scenes. Specifying personality explicitly during game setup will be added the future, as will other parameters like cheating/handicap. You can choose to randomize parameters and/or the number of AIs.
I have also added display of year, month and week. Currently each turn is a week. Old age, seasonal weather patterns, etc will make use of this.
Lastly, I fixed a bunch of crashbugs. Notably a nasty one related to dungeon exploration.
Next up is more tasks for followers and some UI improvements.
WinXP users get .NET 4.0: http://www.microsoft.com/en-us/download/details.aspx?id=17851 instead of 4.5.1 (which is not compatible with XP).