Hey, no new build as there are a number of things in progress, even though it has been a bit slower-than-usual progress due to some real life events. My plan is still to have an alpha version ready during the summer months, where the game is fully playable and all game systems functional. Currently I am working on some improved UI for keeping track of what needs to be done, as well as working on recruitment a bit again. After that I’ll move on to work more on dungeons and heroes again. Tactical combat is also slated for a slight overhaul before alpha, to give somewhat more realistic combat while adding more tactical choice and detail.
All the while, work is continuing on generators, languages, magic, etc. as this kind of “content” just needs to grow while all the systems get put in place.
Hopefully I will have something to upload during the next week. Until then 🙂