Latest update is here with some economy improvements. You can now construct various resource extraction/production sites, such as farms, lumber mills and quarries. When workers are assigned to these they produce the relevant resource. You can manage the assignment of workers from the “Workers” menu item. Building new sites is done by selecting the workers in the strategic view and right-clicking a hex. This will open a dialog where you can assign workers and a follower to oversee the construction. I have also added a UI for inspecting the total resource stores of your realm. There is still some UI work to be done to make this more user friendly: Better UI for selecting and assigning workers, better UI for constructing new sites, and (most needed of all) a UI for inspecting progress of site construction, but the basics are in place.
As usual, I also fixed a number of crash bugs. The military and wizard tower UI is also slightly improved.
An event chain dealing with a thief breaking into the wizard’s tower has been added. There are number of different outcomes to this little chain, and if you fail to properly guard your tower, you could face a rather annoying repeat of the heist once you have accumulated some wealth to steal. I have turned up chance of it occuring quite a lot for this build, but it’s already tuned to normal occurence for the next one.
Installer: ClickOnce windows installer