A small patch with a bug fix to the new Ancient Evil content, and improvements to various mechanics:
* Army General task now requires either the Command trait or Martial type. (previously only the quite rare commanders were assignable).
* Free Exploration assignments will now eventually come to an end as the expedition tires and/or runs out of supplies. Grants experience and
creates a couple of turns of fatigue for the character. Traits and class affect the expected length of the expedition.
* Cities: There is now a variable construction time per building type. Cultural traits and leader traits affect construction time. Assigning
workers increases construction progress.
* Bug Fix: Some Ancient Evil actions were not properly assigning traits.
Zip with build: https://wizardsandwarlords.net/files/WizardsAndWarlords0933.zip
Documentation has been added in the forums, now covering the core game concepts. I will update with current status, known major issues, a development road map and build history as one of the next things.