This update is primarily bug fixes and UI fixes/improvements. The Military dialog had quite a few bug fixes and a few hangs were fixed. Various elements of the main world interface have been re-positioned, more icons have text, and a few bits have also been prettied up. Other improvements relate to army selection and cycling through multiple selectables in a hex.
As for new functionality, the Diplomacy window is in. It shows the other powers of the world – wizards, warlords, organizations and independent realms. Diplomatic relations, cultural information, a few statistics and emissary assignment is also visible from this screen. Shortcuts for various diplomacy and espionage related actions will be added in the future, as an alternative to launching these directly from the world map.
Next up is more UI improvements and a world spell casting interface, possibly tying into a way to go into more detail with the research mechanics/information.
Even though this build is a lot more stable and usability has taken great strides forward, feature parity with 0.9.37 is not there yet and there are known bugs. So it’s still too early to report bugs. But feel free to try out the build and see where the game is heading. There is a decent chance that the next build will have feature parity, and I can finally begin talking about/working on, actual new features and game play.