To celebrate Mother’s Day, I’ve added a Mother-Earth/Gaia type of deity to the mythos generator. The exact nature of this deity is semi-random, but will tend to align with nature/earth/life/agriculture/etc, randomized and dependent on the other world generation results.
The world spell casting UI has also been added – more accessible than the old clunky magic interface from 0.9.37. A “Cast Spell” button will open a list of spell icons, and tool-tips show effects and costs. Click the spell, select the target, confirm and then let the mana flow as you rain down fire, enrage local wildlife or empower the furnaces of a city. The graphical and audio side still needs work – animation, particles, etc. But you can cast spells directly form the world map now, which I think is a great improvement.
As usual I’ve fixed some of the crash/hang bugs introduced when porting to Unity. Finally, more messages/alerts have been added, user interface polish added in a few places (e.g. new cursor graphics) and the random world generator given some improvements.