Here is the latest build, now with a new tactical combat module, using Unity3D. It is still in early stages, and better graphics and more functionality will be coming. Combat spells are not active yet, and some of the mechanics from the old module has not been ported over yet. However, using Unity3D for the tactical combat will make visuals a lot more appealing in the long-run.
Also the world generation has been optimized to run a little bit faster. I still want to speed it up a lot, and the next build should have it using multiple cores if available.
Download link: http://wizardsandwarlords.net/files/WizardsAndWarlords006h.zip.
WinXP users get .NET 4.0: http://www.microsoft.com/en-us/download/details.aspx?id=17851 instead of 4.5.1 (which is not compatible with XP).